正在EEVEE中真现的真正在玻璃材量
开发流程解析
2025-12-10 21:57:46
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正在EEVEE中真现的真正在玻璃材量,操做Glass2.0 Shader。玻璃
![Blender real time ee[00_01_51][20200911-155408]](https://www.aboutcg.com/wp-content/uploads/2020/09/Blender-real-time-ee00_01_5120200911-155408.png)
![Blender real time ee[00_00_03][20200911-155405]](https://www.aboutcg.com/wp-content/uploads/2020/09/Blender-real-time-ee00_00_0320200911-155405.png)
![Blender real time ee[00_00_31][20200911-155406]](https://www.aboutcg.com/wp-content/uploads/2020/09/Blender-real-time-ee00_00_3120200911-155406.png)